Be aware that while going through this guide, there may be spoilers. I'll do my best to avoid them, however they aren't as easy to avoid as one might think.
This is going to be a work in progress, and it will be updated as I do the quests. Anyone wanting to help can edit it.
I'm also going to have two versions, one with pictures, and more detailed information (Character names, pictures, etc.) which will be the version with spoilers.
And one without pictures, just positions of where the NPCs are, as well as enemies you'll have to fight.
Seeds of Initiative |
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| To start this quest, you must have: | Conjurer at 30 | Gladiator at 15 | |||||
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Soul of the White Mage
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The Keeper's Hymn
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Presence of Mind
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2,661 EXP (Conjurer only) | ||||
When Sheep Attack |
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| To start this quest, you must have: | Conjurer/White Mage at 35 | ||||||
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Regen
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3,360 EXP (Conjurer Only) | ||||||